Pengaruh Sikap Pantang Menyerah Asta Black Clover terhadap Motivasi Menonton Generasi Z Jakarta Selatan
DOI:
https://doi.org/10.57235/jetbus.v3i2.9324Keywords:
Sikap pantang menyerah, Motivasi menonton, Black Clover, Generasi ZAbstract
Anime telah menjadi bagian dari konsumsi hiburan digital Generasi Z, tetapi kajian yang menjelaskan peran nilai karakter fiksi, khususnya sikap pantang menyerah, dalam mendorong motivasi menonton masih terbatas. Penelitian ini dilakukan karena karakter Asta dalam anime Black Clover secara konsisten menampilkan kerja keras, optimisme, dan keberanian sehingga relevan diuji sebagai pendorong motivasi menonton. Tujuan penelitian ini adalah mengetahui pengaruh sikap pantang menyerah karakter Asta terhadap motivasi menonton Generasi Z di Jakarta Selatan. Penelitian menggunakan metode kuantitatif dengan desain kausal-asosiatif karena tujuan penelitian menuntut pengukuran besar pengaruh antarvariabel secara statistik. Data dikumpulkan melalui kuesioner daring berskala Likert dari 96 responden berusia 19–25 tahun yang dipilih dengan purposive sampling, kemudian dianalisis menggunakan IBM SPSS Statistics versi 20 melalui uji validitas, reliabilitas, normalitas, regresi linear sederhana, uji t, dan koefisien determinasi. Hasil menunjukkan seluruh butir instrumen valid dan reliabel (Cronbach’s Alpha 0,700 dan 0,797), data berdistribusi normal, serta sikap pantang menyerah Asta berpengaruh positif dan signifikan terhadap motivasi menonton (t hitung 6,391 > t tabel 1,986; sig. 0,000) dengan persamaan regresi Y = 11,531 + 0,691X dan kontribusi sebesar 30,3%. Simpulan penelitian ini adalah bahwa sikap pantang menyerah Asta merupakan salah satu faktor yang mendorong motivasi menonton, sedangkan 69,7% sisanya dipengaruhi faktor lain. Penelitian lanjutan direkomendasikan menambahkan variabel intensitas menonton, keterlibatan parasosial, dan komunitas penggemar, serta menggunakan pendekatan kualitatif atau campuran.
Downloads
References
Duckworth, A. L., Kirby, T. A., Tsukayama, E., Berstein, H., & Ericsson, K. A. (2011). Deliberate practice spells success: Why grittier competitors triumph at the National Spelling Bee. Social Psychological and Personality Science, 2(2), 174–181. https://doi.org/10.1177/1948550610385872
Duckworth, A. L., Peterson, C., Matthews, M. D., & Kelly, D. R. (2007). Grit: Perseverance and passion for long-term goals. Journal of Personality and Social Psychology, 92(6), 1087–1101. https://doi.org/10.1037/0022-3514.92.6.1087
Gander, F., Wagner, L., & Niemiec, R. M. (2024). Do character strengths-based interventions change character strengths? Two randomized controlled intervention studies. Collabra: Psychology, 10(1). https://doi.org/10.1525/collabra.108604
Geshica, L., & Azwar, S. (2022). Konstruksi alat ukur pantang menyerah prajurit TNI Angkatan Udara (IMPI-P32). Jurnal Psikologi Udayana, 9(2). https://doi.org/10.24843/JPU.2022.v09.i02.p01
Haryadi, A., Listyorini, Jennifer, Celina, Elsadi, & Defriansyah. (2025). A systematic literature review: Exploring variables and contextual applications of the uses & gratifications theory framework in digital media platforms. AKSELERASI: Jurnal Ilmiah Nasional, 7(3), 14–34. https://doi.org/10.54783/jin.v7i3.1407
Muslimin, N. M. (2025). Pengaruh motivasi menonton film horor religi dan intensitas menonton YouTube horor terhadap religiusitas mahasiswa Cirebon [Skripsi, Universitas Islam Negeri Sunan Kalijaga Yogyakarta].
Niemiec, R. M. (2023). Mental health and character strengths: The dual role of boosting well-being and reducing suffering. Mental Health and Social Inclusion, 27(4), 294–316. https://doi.org/10.1108/MHSI-01-2023-0012
Nurafni. (2020). Pengaruh kerja keras, sikap pantang menyerah, dan tanggung jawab terhadap keberhasilan usaha pedagang di Pasar Tradisional Mode’ Kecamatan Gantarang Kabupaten Bulukumba dalam perspektif ekonomi Islam [Skripsi].
Peterson, C., & Seligman, M. E. P. (2004). Character strengths and virtues: A handbook and classification. Oxford University Press.
Pristianti, K. (2024). Pengaruh menonton animasi Jepang di internet terhadap gaya hidup wibu di Yogyakarta. Commsphere: Jurnal Mahasiswa Ilmu Komunikasi, 2(1), 93–121. https://doi.org/10.37631/commsphere.v2iI.1353
Ramadani, C., Hermawati, K. N., Ardian, M. N., & Mulyeni, S. (2026). Pengaruh anime dan manga terhadap motivasi belajar mahasiswa Sastra Jepang di Universitas Nasional PASIM. BLAZE: Jurnal Bahasa dan Sastra dalam Pendidikan Linguistik dan Pengembangan, 4(1), 61–70. https://doi.org/10.59841/blaze.v4i1.3617
Seputro, M. R., Safitri, D., & Sujarwo. (2025). Dampak menonton anime terhadap tingkat motivasi siswa SMP. JIMAD: Jurnal Ilmiah Mutiara Pendidikan, 3(2), 116–132. https://doi.org/10.61404/jimad.v3i2.399
Sidik, P. (2024). Character education and the crisis of national role models. Jurnal Pendidikan Karakter, 15(2). https://doi.org/10.21831/jpka.v15i2.73676
Sugiyono. (2022). Metode penelitian kuantitatif, kualitatif, dan R&D. Alfabeta.
Suryanto, A. A. (2022). Pengaruh intensitas menonton tayangan Esport Star Indonesia terhadap motivasi penonton menjadi atlet esport (Studi pada komunitas Mobile Legends Palembang) [Skripsi, Universitas Sriwijaya].
Syafira, S., & Dharmmesta, B. S. (2024). Video-on-demand streaming services subscription antecedents and consequences: The uses and gratifications theory approach. Journal of Indonesian Economy and Business, 39(3). https://doi.org/10.22146/jieb.v39i3.8176
Thyer, B. A., & Myers, L. L. (1998). Social learning theory. Journal of Human Behavior in the Social Environment, 1(1), 33–52. https://doi.org/10.1300/J137v01n01_03
Utami, T., Halolo, J. I., Susanti, R., & Dudayef, F. (2026). Pengaruh media digital dan perubahan struktur sosial pada Gen-Z. Jurnal Ilmu Komunikasi, Administrasi Publik dan Kebijakan Negara, 3(1), 163–179. https://doi.org/10.62383/komunikasi.v3i1.888
Weziak-Bialowolska, D., Bialowolski, P., & Niemiec, R. M. (2023). Character strengths and health-related quality of life in a large international sample: A cross-sectional analysis. Journal of Research in Personality, 103, 104338. https://doi.org/10.1016/j.jrp.2022.104338
Downloads
Published
How to Cite
Issue
Section
Citation Check
License
Copyright (c) 2026 Ardian Nico Putra Daniel, Dwi Narko, Rahmi Aulia Nurdini

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
- Authors certify that the work reported here has not been published before and contains no materials the publication of which would violate any copyright or other personal or proprietary right of any person or entity.
- Authors dont transfer or license the copyright of publishing to JETBUS Journal of Education Transportation and Business Research to publish the article in any media format, to share, to disseminate, to index, and to maximize the impact of the article in any databases.
- Authors hereby dont agree to transfer a copyright for publishing to JETBUS Journal of Education Transportation and Business a Publisher of the manuscript.
- Authors reserve the following:
- all proprietary rights other than copyright such as patent rights;
- the right to use all or part of this article in future works of our own such as in books and lectures;
- use for presentation in a meeting or conference and distributing copies to attendees;
- use for internal training by author's company;
- distribution to colleagues for their research use;
- use in a subsequent compilation of the author's works;
- inclusion in a thesis or dissertation;
- reuse of portions or extracts from the article in other works (with full acknowledgement of final article);
- preparation of derivative works (other than commercial purposes) (with full acknowledgement of final article); and
- voluntary posting on open web sites operated by author or author’s institution for scholarly purposes, but it should follow the open access license of Creative Common CC BY-NC License.












